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----Training Discussions----
Lethal Bullet Range by Fuzeman
Tired of getting many assists and not enough kills? That can be frustrating but it's a problem that with some work can be fixed.
There are a few reasons you may be
getting assists. They can range from inaccurate shooting, accurate shooting
but with a 'bad' convergence, Firing outside the generally accepted lethal
range of your weapon to name a few.
BULLETS:
For example, lets look at the .303 or .30
calibre gun. Although it doesnt pack the punch of a cannon or even a .50 cal
bullet .30s can be lethal if used right. Bullets use their kinetic energy to
do damage opposed to the explosive nature of cannon shells. Therefore you
should be rather close to the target to inflict lethal damage. If you fire
too far out with .30s their small size and low velocity will conspire to
give you assists. Any bird with .30s you should have a fairly close in
convergence. Somewhere in the 200 to 250 range is better than 300+. You HAVE
to have the discipline to hold your fire until you ARE IN that lethal range.
Too far out and while you may hit the target, chances are you will not
damage him enough to do anything but get an assist and you poke holes in his
airplane. You also have to hold the trigger down and fire enough bullets to
damage them enough. With .30s I definately suggest a point convergence, that
is haveing all guns set to the same convergence.
The other weapon we seem to use alot is
the .50 calibre bullet. This round has more weight to it than a .30 so it
will inflict more damage but it still looses some of its lethality at father
ranges. You may ping a target with a bullet or three at 800 or 1000 but
again its not going fast enough to do serious damage. I'd say most of my
planes have .50s and I generally like the weapon. It still isnt and dramatic
and lethal as a cannon round can be but 6 or 8 .50s can perform kill shots
routinely. The trick is to get all bullets on target in a lethal range. What
is a good lethal range you may ask. It can be alot of pilot preference or
what yoru used to but I have a few things I do to make sure I fire at lethal
range. Gun convergence is one of them. I have most of my .50 cal guns set to
a convergence of 275. Why you may ask. For a good reason I think. With the
enemy icon system we have the enemy icon chan ges in 200 yard increments. It
will change from D400 to D200 right at 300 yards. If I have the patience to
hold my fire until I see a D200 I usually am right at my convergence setting
and that results in me putting most of my rounds ON target giving me a
better chance to inflict lethal damage resulting in a kill opposed to a
assist.
This email is getting somewhat long and
as I have to do the paper thing shortly I'll cut it off here.
I do want to discuss cannon rounds also.
They are more lethal but usually have worse ballistics than bullets
requiring yoiu to get in close, similar to when you use .30s. For the 30mm
shell on german planes I've heard people say they do not fire until D200
which is very close indeed. Of course the 20mm hispano is among the better
weapons we have in Aces High. Very lethal with good ballistics.
Another thing that can hurt yoiur
lethality is never getting to 'know' a gun well. If you jump around to many
planes which use a variety of weapons from .30cal to .50 to a bird that has
cannons you are changeing your firing requirements each time and can't
settle in and get good with a certain weapon
More tips submitted by Squadmates
Don't forget to film every flight!
I used to film every flight and after I was done
flying for the night I would go watch my films. Right as you fire you slide
the film speed to zero, jump into the cockpit as I am usually watching films
from outside the plane. Then see where the enemy was in relation to your
piper. then jump into the enemy plane to see where your bullets missed. Then
jump back into your plane to study the sight picture. As you know from
shooting the real thing, I assume most of you have shot a real gun before,
sight picture is the key to hitting what you shoot at. The next time you are
in that same situation you adjust your SIGHT picture to bring the bullets on
target.
I also set convergence different for each plane.
This works for me and I am not recommending it for anyone else. I set my
convergence out to 650 for cannons mounted in close to the prop. The reason
is for what Fuze was talking about. Cannons are slow moving rounds, so to
get them to go 650 yards the gun has to fire them UP. So if you are shooting
them up and a enemy is doing a Break turn in front of you, your deflection
shot has a better chance of scoring a hit. It took a lot of practice to get
this down. I flew Saturday with a TEMPEST set at 650 and I got some kills,
here is the screen shot. It is 3 meg so I am not sure it will send but I am
going to try
Ditto |
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