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26 April 2005

 

"..and I saw Specialists riding on pale 190's..."

Field of Departure:
105

Target:
89

Pilots in Attendance:
Fuzeman - 190
Lees2 - 190, 109
Luft - 190
Joker66 - 190, P47D
RTS - 190 D9
Skeksis - 190 D9
SKu - 190 A8, Mosquito
 

 


This week started out as a training session in Wingman Ops in the Training Arena.  Once everyone was there we started out in the venerable P40E and broke into two-man teams.  The P40 is not the easiest beast to master due to that huge slab-like rudder.  At low speeds it seems that all but the smallest amount of rudder use will dump you into uncontrolled flight and trying to use opposite rudder only worsens the problem.  I saw one Specialist having the same problems I am so very familiar with just before they hit the ground.  At the same time doing Wingman Ops can be a problem.  It was a problem when I flew with the hickweeds and it is still a problem that can
really only be addressed by the two members of the group being in constant radio communication about what they are doing but until there is an easier way to tune the voice com to private channels in a hurry so we don't crowd the regular channels it might not be easily solved.  While the flying and mock dogfights were fun we left for the MA and some real action after only a short time.

We got into the MA and Fuze quickly selected 105 as it is was in good shape and there was a very large dar-bar just south of us in a sector with a friendly vehicle base.  It was going to be a 190 raid with individual pilots taking the 190 of their choice with 50% fuel and DTs.  We all left the same runway at more or less the same time and started out to find that there was a stranger in our midst.  For some reason the flight crew decided to prank Luft and assigned him to a Spit so we all augered and took off again.  Same setup, same massed take off, this time no funny business from the hanger chief.  We went to around 12,000 and started looking around.
 


We knew something wasn't right because the dar-bar did not change and the vehicle base wasn't flashing but we pressed on just in case as there were two narrow corridors where there was no radar coverage.  If there was an enemy force on it's way they were doing a masterful job of staying in those radar blind areas.  At the same time Lees reported seeing what looked like aircraft suddenly appear and disappear under my plane. Luft also reported seeing what looked like con dots zipping around and later we all saw those so there must have been some disturbance on the server.  Once we got to the vehicle base there was no change and I dropped down to check for GVs.  Once again we couldn't find anything so the dar-bar was chalked up to another map glitch and we all augered rather than fly back. 

So far the evening wasn't working out as well as hoped but we weren't about to give up this early.   It was back in the 190's and off to 89.  When we got there the enemy did not have much to stop us so we rolled in to try and take out the field and town acks as fast as possible.  I think that was when we found one of the enemy was manning a M16 hidden in the trees.  I am going to take a moment to comment on these trees for the Specialists who haven't seen them yet.  There are several screen shots of the new trees in the SNR section for 12-April.  Sometimes I don't think they look quite right and I still think they are the source of some of the frame rate loss but they now offer thetankers more coverage and in turn that has made things more challenging.  Anyway we rolled in and this guy started causing us grief right away and he shot Fuze down very early on.  While this guy is harassing us some one brought up a Hurricane.

At first I felt kind of sorry for this guy as I would not think of bringing up a Hurricane in a sky filled with 190s.  Heck I wouldn't be upping from that field at all, I would go some where else and fly over.  All feelings of 'sorry' for this pilot quickly were replaced as whoever this was, they were good.  RTS made a pass at him, then I did (and I scored several hits) and then finally Luft was able to put him down.  While this pilot was keeping us busy a Spit and an IL2 got off the ground and quickly got into the fight.  I latched on to the Spit while he was trying to take out Lees and while I scored a few hits I wasn't able to keep him in front of me and as I roared by him the ground flak started scoring light hits eventually taking out the left gear and tailwheel.  By then the IL2 had me and while Lees tried to come to the rescue it was not to be.  Between the IL2 and the flak I went down but I had a lot of fun before that.  As I was flying back to 86 RTS landed 4 kills to much acclaim and logged off for the night. 

Somewhere along the way Joker had been shot down as I was trying to catch up to him before I got back to 89 as I believe in saftey in numbers.  Any way, I have no idea what happened while I was heading back but by the time I got there the enemy had no one in the air and only the die-hard in the M16 was left, still lurking in the trees.  Don't get me wrong when I say lurking; it is a good tactic as those new trees can make it very hard to find a GV that is hiding.  The guy was using the terrain to his advantage, and he was keeping us from just taking the base.  I made a few passes to little effect while he scored a few of those 'non-damaging' hits and soon was joined by SKu in a Mossie.  I don't know when he RTBed or was shot down but I was surprised when the Mossie showed up.  Now there are two of us working on this guy and we still can't get him. 

If I remember correctly what SK and I wound up doing was making a pass on the town and then flying over and seeing what the M16 is doing (lather, rinse, repeat) and if we could take another shot at him.  At some point in this the guy snuck over to another set of trees further away from the town so I have no idea what he was thinking.  Maybe he was waiting for help to arrive.  Help did arrive, but for us.  Lees flew in piloting a 109 with the extra cannon gondolas and he started to hunt the M16 as well.  Once I was able to spot him at his new location Lees attacked while so I decide to just give up and start working on the town.  I was thinking if we can take the town our problem with this GV is going to be solved pretty quickly.  Also I was thinking that we could be doing some damage out of range of the M16 and if he wants to get us he is going to have to come out into the open.

Lees was able to put this guy out of our misery but took an oil hit in the process.  Rather than fly back he joined SK and myself working over the town and put those extra cannons to good use.  Personally I prefer to attack buildings with something a bit more beefy like the P38 or the P47 but I worked with what I had at hand and all three of us were starting to do enough damage that we began to think about trying to get a goon in here.  Lees engine finally siezed up and he went down right about this point and he logged off leaving Joker, SKu, and myself.  It was also right then that I noticed I had 5 minutes of fuel left even stretching it and the numbers were saying that I wasn't going to make it back.  Rather than bail I decided to try and SKu gave me cover on the way but even runnig the engine below max cruise I just couldn't get back, ditching as the field came into sight, possibly a mile or so away.  This was one of my better ditches as I brought the plane to a stop intact which I think just shows how much practice I get at this...

I decided to up once again as Joker was now attacking the town in a P47 and he had done a lot more damage but that M16 driver had apparently had enough as someone there upped in an IL2 and brought Joker down before I had traveled more than a mile.  SK had just logged and Joker had said he had enough for the night so I RTBed and left the MA as well after what I felt was a great squad night.

As always I report the kills I am aware of:

Fuze - 2 town ack, 1 field ack
Joker - 10 buildings
Lees - 1 unknown, 1 fleid ack, 1 M16, P38 assist, 3
town buildings
Luft - 1 Hurricane, 2 Spits
RTS - 4 unknown kills
Skeksis - 1 hurri assist, 1 spit assist, 3 town
buildings
SKu - 1 unknown, 7 buildings

What can I say other than this was another outstanding
evening.  It was a lot of fun which was something
lacking in the DHBG and The Specialists are a great
squad.  Salute to everyone who flew!

Skeksis
 

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