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Tuesday Night Squad Ops
AAR 08/16/2011

Hello Gentlemen: Due to the light turnout, Swoose and I decided to postpone his B-26 mission one more week, we’ll give another shot on next Tuesday, 08/23/2011. That said, here’s what we did: Swoose, Sku, and I launched from Knight base A47, in heavily laden B-17’s; our target, a Rook held base to the Northeast, A66. Shortly after launch, Ditto came up to meet us and provide much needed escort service in an F4U-4. We climbed to 15 thousand with little to no drama, and approached the target. I was on scope when I heard the call of resistance, a high P-38 appeared out of no-where, and engaged Ditto from the rear. Ditto reported seeing tracers passing his windscreen, there was a flash, and I think he was either heavily damaged or sent directly back to the tower. The 38 engaged Swoose next, and was successful in downing all three of his flight before the drop. I lined up on F1, and dropped on the bomber hanger just before it. I was successful in my drop, got both hangers and soft gun. Right about the time I got off scope, the P-38 caught up with me. He approached from the side, and I fired on him, but my lead plane exploded, so I jumped into drone#2. Right about that time I was waiting to line him up in my sights, I got a join invite from Swoose to gun, so I grabbed the mouse, which started acting as if I was in snap view. I couldn’t check the box, and it was directly in the middle of my screen, so I couldn’t see my attacker. My second drone exploded, and I headed back for the cockpit of Drone #3. The mouse pointer appeared and I was able to click “accept Swoose” but then I got an error message, again in the middle of my screen. That was pretty frustrating, and it stayed there even once I got back to the tower, I had to logoff and logon again to get the box to go away. I am going to have to dig around in my settings I guess and figure out how to fix that. Had Swoose been able to join as he should have been, the 38 would have been toast I have little doubt, I saw enough with the crazy snap view of the mouse, he was simply pulling up on my tail and lighting me up. If I could have seen through the box, I would have had him, or at least hurt him pretty bad. Maybe Fuze knows how to fix? I am not sure how Sku fared, I hope he was able to put some of his bombs on target, I don’t think he made it back either, but I’m not 100% sure on that. The worst part was watching him (Dakone, the 38 pilot) land 7 kills a couple of minutes later. I guess it was a suicide mission anyways, but hate going out like that. The rest of the evening was fighter of choice, we went on the hunt for P-38’s. We never found any, but found plenty of others. The only other highlight from the evening was me trying to clear Ditto’s six, he had two hurricanes on him, and I was close…. Problem was we were head on. So, down I went, firing along the way, and I clipped (collided) the tail of the Hurri closet to Ditto, causing both of us to crash. I didn’t think it was any big deal, stuff happens, but pretty soon I was getting nasty PM’s from OddCAF, the pilot I collided with. He was pretty upset, name calling and such, Probably should have ignored him, but threw a few insults of my own, oh well. He sent a few more, so I sent him a <Yawn> and flew on, some of these guys take the game way too seriously. That’s it for this week. Very glad to see Ditto again! Glad you’re back man! Until next week, take care!

Milt

 

SQUAD MISSION FEEDBACK

Got really creamedon the b-17 run but I saw Ditto,SKu and myself with 2 kill runs. Revenge was sweet! MILT had the kills but wasn't able to survive to land them as the action was fast and furious. I think SKU got the most assist :).
Swoose<S>

 

we were otw to a66 and Swoose made the comment that this was Rook country.

Made my drop on field missed FH got the radar. Saw Swoose go down in my bombsite. Went to guns and saw Milt's last two buffs destroyed.

Then i got swarmed, a Zero, F4u, P38 and FW190. Got the Zero and a assist. Pinged the 38 enough he turned back. Got the f4u and another assist.
Then the 190 got 2 of the my 17's not sure what got the first bomber. I didn't make it back either.

Later in the evening went to a66 at 19k. Ran into (over a66) 3 38's, a 47, 2 51's, all between 18 to 21k , all over the top of their base.

I'm positive, a Rook tactic is to climb to 20k over their base before they even depart for the combat zone. I have ran into this before over Rook bases.

Always seemed to be more nme than friendly.

Sk

I remember Swoose’s transmission well, and it was sound warning. We got lucky that we made it over the target without much problem, I think most of the Rooks were too busy furballing a low altitude. (All but one at first anyways, when it went South, it went quick) I agree with you, it’s most likely a legit Rook tactic to run 20K. I think the 38 that jumped Ditto may have even been higher than that, sometimes it’s hard to spot the high ones, and he had plenty of E. I was with you when the swarm at 20K came up, I think I mimed Fuze’s line, “we’re a little too deep in injun territory” and indicated we needed to move South. We were fighting a group of AK’s then, those guys are a pain in the butt even when they’re on the deck. We engaged the two 51’s, I have no idea where the P-47 went. I did get some kills last night, but Swoose is correct, I didn’t land but one on the final sortie. I must have really been busy last night, and I apologize, I missed all of the kill messages except two from Ditto when he landed the two at the end. milt

 

It was so busy one time last night I thought I was in the dueling arena at furball lake! Those guys in the 51's worked well together and killed us a lot of times. I think their luck finally ran out but their teamwork was outstanding.
Swoose<S>

 

Hi,
You run into a pair like that film it and watch what they do. [ Yikes, 5 typos in that single line. ]
Alot if it is staying tight, you extend frm your wingie more then 2 or 3k, you leave him alone in a 1v1 and give the enemy time to breathe. AKs teamwork is way above average and their skill level is too.

fuzeman

 

Hi,
Shift M should turn mouse look off. [ two typos there, better slow down ] There is also a checkbox in preferences > views to disable it. One of my pet peeves in AH is getting a join request, squadie or not, without notice. It can really interrupt your actions and train of thought.
I generally use the command .showjoin 0 , which makes all mine come in as text through the text buffer, takes a little longer to accept as you have to type .accept gameID, but much more easy to ignore them and not have them interrupt you. A .showjoin 1 will change them to a popup.
I'd have to agree, REDACT], IMO at least, climb higher than other sides although Bishops have been doing a nice Rook imitation at times. I do not like playing Altitude Warrior.
Guess we can work on bomber defense in the future. Being familiar with your bomber and their key # positions is critical to switching guns and being in the right position to defend as best you can. A few times in my 17 I've been attacked from the rear and when I switch from rear to chin gun see the guy loitering there at about D.500 climbing away. If your able to switch quickly and acquire the target you have a good chance to put a few rounds into him and either make him a little less eager to attack or do damage and make him disengage. Some of the most common transitions are top to bottom, rear to front or vice versa. At a minimum you should KNOW those in the bomber you are flying. A tactic I've used a few times lately in my 17 is a jinx of sorts to throw off a attackers attack. Have to be careful especially if still heavy you don't overstress your airframe and cause needed parts to fall off, like your wings.

fuzeman

 

 

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